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Showing posts with label MODULE 3D. Show all posts
Showing posts with label MODULE 3D. Show all posts

4/08/2013

Pirates of the Caribbean 

Industrial lightweight & Magic presents to a small degree background video into the creating of the bottom character within the Pirates of the Caribbean: Dead Man's Chest. The yank Film Institute (AFI) Showcase is AN exhibit at the tip of the Backlot Tour, in Disney's Hollywood Studios. This space options themed exhibits regarding lighting tricks in cinema.
The current exhibit, Villains, The Characters you're keen on to Hate, has been updated as of might 2008 to feature costumes and props regarding a number of the foremost noted motion-picture show unhealthy guys, together with bottom, Darth Vader from Star Wars, and King Miraz from the Narnia motion-picture show, patrician Caspian.


Riging Showreel - Muscle Simulation  

Showreel of muscle simulation using maya muscle.



3/28/2013


  Spiderman 3 Muscle in 3ds max
This was the video that paired with AN ACM Siggraph speak I printed on the deformation system and set of algorithms that I wrote at Sony for contractile organ cause area form skinning. The core of the system used procedurally generated nurbs muscle primitives that were user manageable, had dynamic animation skills, and input to deform pure mathematics that was then stratified with a non-linear blend-skinning algorithmic rule that enclosed coupling with radial basis perform primarily based cause area deformations, skin relaxation, and skin and fat jiggle. The system was used on fictitious character, Ghost Rider, Spiderman three and alternative productions. **Note: This package was written nearly entirely in C++ victimisation Maya as a framework and was written before "Maya Muscle" existed -- indeed, I created many feature recommendations to Alias that they ought to implement muscle/skin before their acquisition of estraterrestrial body Muscle. Regardless, this deformation suite accomplishes many options that Maya muscle still comes obscurity near, primarily it's tight coupling with cause area deformations, we tend to conjointly filed a patent whereas at Sony attributable to the novelty.

Autodesk 3ds Max CAT

In this videodisk, educator archangel McCarthy goes comprehensive with a number of the foremost vital new options in 3ds liquid ecstasy 2011. archangel starts off with an intensive summary of "CAT" then goes through making a custom rigging from scratch and even goes into nice detail with victimisation CAT Muscles. Next archangel goes into nice detail with the new Slate Material Editor and finally ends up making a custom Shader for a personality. Another exciting feature lined is that the new Viewport Canvas tools to texture a personality head. alternative topics on the videodisk embody rendering with Quicksilver, Rendering out Surface Maps, and more.
This videodisk is ideal for those that wish to urge up to hurry quick with several new options in 3ds liquid ecstasy 2011 and the way to use them in production.

 

Autodesk 3ds Max Design 2013

Enhanced ability with Autodesk Revit design Facilities operating with each 3ds grievous bodily harm style and Autodesk Revit design 2013 computer code will currently cash in of additional economical information exchange. Revit files (.RVT) will currently be directly foreign into the 3ds grievous bodily harm style 2013, facultative users to pick out a knowledge read of option to load from among the Revit file.

 

Modelling a House in 3DS Max 

Well this took a while, it's sped up like a mofo, but it's good enough :D
I hope you enjoy! Comment if you will.
I do not own any rights to the music, They are as follows:
AB Project - Eternal Optimism ( Firestorm Remix )
Dj Tiesto - Sweet Misery
Recorded with Camtasia Studio.
Modelled with 3DS Max 2010.


Iray 2 and 3dsmax 2013

Showing some of the new features with Iray 2.0 and Max 2013 - few of many!
Used one GTX 580 and 6 core processor.

 


BONeSPRO 3Ds MAX Playing

BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects.
 here some videos for better understanding:




 


3/27/2013

3ds Max Advance Car Rigged- Animation Techniques

This tutorial is to teach you guys how to use the rig after you've built it. I know it looks really hard at first. 

 

3ds Max 2012 - House Modeling
For those who asks for slower version, I think this still applies.
"You go to "youtube[dot]com/html5" (replace [dot] with . obviously), and press on "enter html5-test" (or something similar). Reload this video, and you get the videoplayer in html5-format. Press the properties icon, and choose 0.25x speed. You get it almost realtime (original was 10x times faster, so you will get 10/8 times faster than the raw footage). The downside is that the video gets laggy, but I tried it and it worked like a charm ;) Hope that helps."
Or you could try to download the video with browser plugins and slow it down in VLC or something... 

 

3DS Max Topologie

 video we will cover how to use the new topology tools with an Edit poly modifier.  This addresses one of the questions in the comments about how to modify the base geometry with out losing your modifications. watched this vedeo is in 3ds max retoppology tutorial

 

3DsMax Head Modeling Modeling

mastered the basics of modeling 3D characters in 3D Studio MAX. Good for you. This video perhaps? It will teach you how to use plane modeling to create a model of a human head. This technique requires some skill and experience at using 3ds Max watch this video. 

 


Gun Simulation - Algodoo

Algodoo is a phusic cased 2D sandbox developed and sold by AB , and is the successor to the popular physics application phun. Algodoo was released on 1 September 2009 after significant delays in production Algodoo is marketed as an educational tool and has much functionality with touch screen computers, computers with accelerometers, and the PC. Algodoo's physics are based on the SPOOK linear constraint solver by Claude Lacoursière. In October 2011, Algoryx released two new programs: Algodoo for Education and Algodoo 2.0.0
.